Wednesday, June 3, 2015

No more Crisis :(

  Yesterday, WB/Turbine announced the closing of Infinite Crisis, the MOBA game that I had the opportunity to work on for 2.5 years.  It has been sad to see the game you work on for so long come to an end, but it has been encouraging to reminisce on how fun it was to work on a super hero game with such a creative team.  IC was the project that allowed the Tech Art team to revolutionize Turbine's Art pipeline.  It was a blast to make great art work with such great people.





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